Twine

Terms of the Day

Anybody Know What These Mean?

  • Interactive Fiction

  • Text-Adventure Games

Branching

IF for ID

We can define interactive fiction/text adventure as:

  • Branching Scenarios
  • A Story that puts the Player/Learner in the Driver's Seat
Zork I

Zork

Many strange tales have been told of the fabulous treasure, exotic creatures, and diabolical puzzles in the Great Underground Empire.

As an aspiring adventurer, you will undoubtedly want to locate these treasures and deposit them in your trophy case.

Play Zork

STORY TIME

That One Where I Ran Into Accessibility Issues

Crime Case

Cases

Crime Lab

Labs

Crime Scene

Crime Scene

Accessibility means

Equally Rigorous Activities

No shortcuts here.

PROBLEM

How do I turn a crime scene investigation simulation into something that is accessible to the blind and people with motor impairments?

SOLUTION

Turn it into a Text Adventure!

Text Adventures
TextAdventures.co.uk

Classic IF

  • Made With: Systems like Inform7, TADS, Adrift
  • Played Via: Special Interpreters

Classic IF is normally built with special systems and languages.

Town
Town by Anna Anthropy

Democratized IF

  • Made With: Simple, User-Friendly Tools
  • Played Via: The Interwebs

Twine uses simple hyperlinks and a graphical UI to help you build games.

EXAMPLE TIME

Twine Games Great and Small

404 Missing Page Detective Agency
404 Missing Page Detective Agency

404 Missing Page Detective Agency

  • Serious and Silly
  • Media-Rich
  • Educational and Well-Made

Nick's Dilemma

  • Simply Made
  • Built by IDs like You
  • Larger Branching Scenario and Cases
Nick's Dilemma
Twine Texting Project
Twine Texting Project

Twine Texting Project

  • Short and Simple
  • Mobile/Texting Theme
  • Source Downloadable!

RPG-Ish

  • Example of creative constraints
  • Includes random generators
  • Showcase tracking stats/RPG game elements
RPG-Ish
RPG-Ish by Stuart Lilford

WHY ON EARTH?

Can't I do this with my Authoring Tool?

Why Twine?

  • 01. Twine is Free and Open Source

    Use it as much as you want for whatever you want

Why Does Open Source Matter?

You Own it


Open source has its own pros and cons, but you can touch every part of what you create. Nothing is hidden from you.

You can also go back and change anything at any time.

STORY TIME

That One Where I Helped Move a Course to a Different Platform

Why Twine?

  • 01. Twine is Free and Open Source

    Use it as much as you want for whatever you want

  • 02. Twine is great for Rapid Prototyping

    Use it to test an idea within minutes

STORY TIME

That One Where I Prototyped a Branching Scenario with Clients in 20 minutes

Women of Color in Tech Flickr

Twine is
Visual

Why Twine?

  • 01. Twine is Free and Open Source

    Use it as much as you want for whatever you want

  • 02. Twine is great for Rapid Prototyping

    Use it to test an idea within minutes

  • 03. Twine is Simple and Powerful

    Strong enough for a game designer; Made for you

Getting Started With

Twine

City Budget Game
City Budget Game

City Budget Game

  • Serious and Silly
  • xAPI Enabled
  • Built by IDs like You

Getting Help

Twine will take a little bit of a

Learning Curve

Help is on the Way

  • A Basic Twine Tutorial

    What is this whole Twine thing?
  • YouTube Tutorials

    Getting started, step by step.
  • The Wiki

    Alright, how do I do ....?
  • The Cookbook

    Gimme the code!
  • Twine Q&A

    Somebody's got to be able to help with this!

A Basic Twine Tutorial

The simplest way to introduce yourself to Twine.

Twine Tutorial
What's TWINE?

Twine 2 Guide Wiki

A structured walk through the most common how-tos of Twine.

Twine Wiki
Twine Wiki

Twine 2.0 Tutorials

Comprehensive video tuts on doing all the cool stuff.

Twine Vids
Twine 2.0 Tutorials

Twine Cookbook

Get straight to the code to do the cool stuff.

Twine Cookbook
Twine Cookbook

Twine Q&A Forum

When you're pullin' yer hair out.

Twine Forums
Twine Q&A